Changes between Version 28 and Version 29 of HowToTestGrass6
- Timestamp:
- 04/27/10 06:36:37 (15 years ago)
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HowToTestGrass6
v28 v29 86 86 ''Expected result: it should just work.'' 87 87 88 == Using wxPython graphical user interface ==88 == Using wxPython graphical user interface (wxGUI) == 89 89 90 90 === Basic map display === 91 91 * Click in Layer manager on "Add raster map" button, 92 * select raster map "elevation@PERMANENT" in properties dialog and click " ok",92 * select raster map "elevation@PERMANENT" in properties dialog and click "OK", 93 93 * right mouse click in layer tree and choose from contextual menu "Zoom to selected map", map should appear in canvas. 94 94 * Try to zoom, to create a profile etc. … … 117 117 * Go to "Optional" tab and activate "Trace elevation" to make the house bottom line follow the terrain and select "elev_lid792_1m@PERMANENT" as "Elevation map", and a height of 5 (meters), then "Run". This creates the 3D house vector block. 118 118 119 === Display 3D house in NVIZ === 120 121 Since the new NVIZ within wxPython doesn't yet support 3D vectors, we use the common !TclTk NVIZ in the shell terminal: 122 123 {{{ 124 g.region rast=elev_lid792_1m -p 125 nviz elevation=elev_lid792_1m color=ortho_2001_t792_1m vector=house3D 126 }}} 127 128 * Move the puck to change the viewpoint, 119 === Display 3D house === 120 121 * Click in Layer manager on "Add raster map" button, 122 * select raster map "elev_lid792_1m@PERMANENT" in properties dialog and click "OK", 123 * right mouse click in layer tree and choose from contextual menu "Zoom to selected map", map should appear in canvas, 124 * select vector map "house3D@PERMANENT" in properties dialog and click "OK", 125 * from Map Display toolbar choose "3D view", 126 * move the puck to change the viewpoint in "3D View Tools" window (tab "View"), 129 127 * increase the raster resolution in "Visualize" -> "Raster surfaces" -> "Resolution fine" to 1 (the smaller the number, the higher the resolution). 130 128