Changes between Initial Version and Version 1 of Ticket #4888, comment 5
- Timestamp:
- 04/19/21 09:50:22 (4 years ago)
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Ticket #4888, comment 5
initial v1 1 1 OK, this is actually fixed on master. I'm looking at this code which seems to be a bit more sophisticated than my line distinguishing -0 from +0. 2 ``` 2 {{{ 3 3 /* Do the direction calculation */ 4 4 az = spheroid_direction(&g1, &g2, spheroid); … … 6 6 return az < -0 ? 2*M_PI + az : az; 7 7 // return az; 8 ``` 8 }}}